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items found: 2
1.
Mänguliste digilahenduste abil eestikeelsele õppele üleminek tegevusuuringu näitel. Facilitating the Transition to Estonian-Medium Instruction through Gamified Digital Solutions: An Action Research Case Study
Filippov, Martin
30.05.2025
master's theses
2.
Audiovisuaalsete efektide mõju hindamine immersiivses virtuaalreaalsuse keskkonnas. Measuring audio visual elements in immersive virtual reality
Suleman, Daud
21.01.2022
master's theses
items found: 2
1