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items found: 11
1.
Microsoft kinecti rakendamine liigutuste tuvastamiseks interaktiivse virtuaalse puu jaoks. Microsoft Kinect Based Motion Recognition for an Interactive Virtual Tree
Gustasson, Renee
10.06.2019
bachelor's theses
2.
ROS-il põhinevate robotite simuleerimine Gazebo, CARLA ja LGSVL simulaatorites. Simulating ROS-based Robots in Gazebo, CARLA and LGSVL Simulators
Iila, Rasmus
05.06.2019
master's theses
3.
Virtuaalreaalsusmängu arendus Unity mängumootoril. Virtual reality game development with Unity game engine
Koikov, Nikita
11.06.2018
bachelor's theses
4.
Interaktiivse virtuaalse puu kontseptsioon ja mängu prototüüp. Interactive Virtual Tree Concept and Game Prototype
Kuusk, Kalev
10.06.2019
bachelor's theses
5.
Silmade treeningu rakenduse loomine ja analüüs kasutades silmajälgimistehnoloogiat UNITYLE. Development and Analysis of An Eye Gymnastics Application Using Eye Tracing for UNITY
Lebedev, Ilja
08.06.2017
master's theses
6.
Virtuaalse keha juhtimine Kinecti sensori ja Unity abil. Controlling virtual bodies using Kinect sensor and Unity
Luga, Ragnar
08.06.2018
bachelor's theses
7.
2D arvutimäng Unreal Engine 4 mängumootoril. A 2D computer game in Unreal Engine 4
Mäeorg, Carl Custav
25.01.2018
bachelor's theses
8.
3D tulistamis- ellujäämismängu arendus Unity mängumootoril. 3D survival shooter game development on Unity game engine
Romulus, Kaspar
17.01.2019
bachelor's theses
9.
3D võrgumängu arendus Unity mängumootoril. 3D Multiplayer Game Development with Unity Game Engine
Saarsen, Sander
07.06.2016
bachelor's theses
10.
Unity-s loodud programmide mudelipõhine testimine VR Quizi näitel. Model-Based Testing of Unity Applications: VR Quiz Case Study
Taimre, Madis
19.01.2017
master's theses
11.
Shader Graph tehnoloogia kasutamise teel tekstuuride loomine Unity ja Blenderi sees. Creating textures in Unity and Blender using Shader Graph technology
Vorobjov, Artjom
08.06.2020
diploma theses
items found: 11
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